Category Archives: Counter Strike

[INFOGRAPHIC] Counter Strike: Global Offensive in review

Counter Strike: Global Offensive has grown tremendously both as a game and an e-sport over the last few years. We’re huge fans of CS:GO here at DatHost and therefore we’ve scoured the web for the most interesting statistics for CS:GO, and compiled them into a large infographic. Hopefully you find it as interesting to read as it was for us to make! As a sidenote; if you’re a designer and would be interested in doing some cool things like this in the future, get in touch with anders [at] dathost.net.

Without further ado; here’s the infographic (click on the infographic to view full version):

Click to view full infographic

Click to view full infographic

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How to create and use Gameserver Login Tokens (GSLTs) for your dedicated CS:GO server

Background

Valve recently made a change to how their CS:GO servers operate. To start your CS:GO server, you’ll now need a Gameserver Login Token (GSLT) to be registered with your server. At the time of writing, this change is expected to go live sometime next week, according to Valve.

This may seem cumbersome at first, but is fairly easy to do. We’ll walk you through how to, step-by-step below.

One of the advantages of using GSLTs is that people who add your server to favorites will still be able to find and connect to your server, even if you change hosting provider and/or the IP / port of your server. This was something that previously was impossible.

At the bottom of this post, there’ll be an FAQ with some of the most common questions regarding GSLTs and answers to them. Continue reading

Counter Strike: Global Offensive in 2014

In this post we’ll be discussing some of the things to look out for in 2014 if you’re a CS:GO fan, things like up and coming teams and the state of the game and where it is heading.

Before we begin, let me note that, while I try to provide logical reasons for, or back them up with statistics, this blog post is almost 100% personal opinions and speculation. I do not expect everyone to agree, and I encourage you to voice your own opinion or ideas either in the comments, on reddit or on social media.

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